Created with Admarket’s flickrSLiDR.
The slideshow above shows how I go about “building” a character. I always start with the basic shapes and the line of action (a line that basically defines the character’s primary movement), then gradually add details in. By working with basic shapes, it becomes very easy to spot mistakes in proportion.
Too many beginning artists start out drawing characters in outlines – tracing the outer contours of the form. This will result in a character that looks flat. Other beginning artists like to start out with a lot of detail. The energy spent on adding details, early on in the design process, can be potentially a waste of time if the characters proportions aren’t working.
-Krishna








